The uncanny valley is a hypothesis in the field of robotic and 3D computer animation, which holds that when human replicas look and act almost, but not perfectly, like actual human beings, it causes a response of revulsion among human observers. The “valley” in question is a dip in a proposed graph of the positivity of human reaction as a function of a robot’s human likeness.
This, from the folks at game developer Quantic Dream, is simply remarkable.
Verily, we have arrived at the end of all culture. Perhaps predictably, the culprit is technology. Or, to be a bit more specific, the culprit is Microsoft, which has now infused the art of songwriting with the same kind of magic and warmth you’ve come to expect from Excel.
Microsoft is pitching software designed for you, no musical training required. You sing the words as best you can, and its Songsmith software supplies computer-matched musical accompaniment.
Words … fail. Read more
Hi. I’m Sam Smith, and I’m running for president on a platform that stresses education’s critical role in solving our nation’s problems and assuring a future of universal opportunity for all citizens. Today I’m introducing my platform plank on curriculum, a cornerstone concern for any productive educational system.
One size does not fit all. It goes without saying that we must emphasize education in mathematics and the sciences, as these skills provide the foundation we need to compete in a world of increasing technical complexity. Language, writing and communication skills, which have been sadly de-emphasized in the past 20 years, are also essential. Read more